does not happen on the Nexus S. So good news... Guess we'll have to
wait to test on device.
tony
On Dec 8, 11:25 am, Tony <tony.cassan...@gmail.com> wrote:
> Yeah, it's a bad pointer in the native libraries (which is why I'm
> hoping someone just screwed up the emulator build and included a bad
> library). You can see the pointer address is "deadd00d", which would
> be humorous if it weren't such a terrible crash.
>
> I also posted a comment with respect to your workaround. I think it'd
> be easier to use the onJSAlert method to do what you've said, but that
> still requires non-trivial rewrites of all code since you can't return
> values without using callback chaining. Oh well...
>
> Anyway, it'd be nice to get a response from someone at Google to let
> us know the status of this. Does it affect hardware? Is this being
> looked at? This could very well cause crashes of a huge number of
> current apps in the market.
>
> tony
>
> On Dec 8, 7:02 am, Stefan <skyntc...@gmail.com> wrote:
>
>
>
>
>
>
>
> > I also found this to cause be a repeatable crash in 2.3 emulator. The
> > crash log always starts with:
>
> > 12-08 09:35:15.945: WARN/dalvikvm(8823): JNI WARNING: jarray
> > 0x40540b30 points to non-array object (Ljava/lang/String;)
>
> > then
>
> > 12-08 09:35:16.185: INFO/DEBUG(7347): signal 11 (SIGSEGV), code 1
> > (SEGV_MAPERR), fault addr deadd00d
> > 12-08 09:35:16.185: INFO/DEBUG(7347): r0 fffffebc r1 deadd00d r2
> > 00000026 r3 00000000
> > 12-08 09:35:16.185: INFO/DEBUG(7347): r4 81da45c8 r5 40540b30 r6
> > 81d8592c r7 00263230
>
> > At this point all we can do is vote for the issue (http://
> > code.google.com/p/android/issues/detail?id=12987 ) and hope it is an
> > "emulator only" issue or it gets fixed before the final build makes it
> > to the devices.
>
> > On Dec 8, 8:04 am, jsdf <jasons...@gmail.com> wrote:
>
> > > Thanks for reporting it Tony.
> > > I've contacted everyone I know at Google and outside.
> > > I found one workaround, but it's ugly. I'll post it on the issue
> > > itself.
>
> > > On Dec 7, 4:07 pm, Tony <tony.cassan...@gmail.com> wrote:
>
> > > > Hey,
>
> > > > I reported the issue that you linked to. I'm trying to find a
> > > > workaround but have yet to see any possible way of getting things up
> > > > and running. Anyone out there with any thoughts? Or someone at
> > > > Google who can let us know the status of this?
>
> > > > I'm really hoping that someone just screwed up the emulator build and
> > > > that this won't affect the production builds...
>
> > > > tony
>
> > > > On Dec 7, 8:10 am, jsdf <jasons...@gmail.com> wrote:
>
> > > > > Hi all,
> > > > > Has anyone played with the 2.3, WebViews, and the JavaScript to Java
> > > > > interface?
> > > > > If so, have you gotten it working?
>
> > > > > I, and a number of others, have seen this fail 100% of the time.http://code.google.com/p/android/issues/detail?id=12987
>
> > > > > This is a very serious issue.
>
> > > > > Anyone have suggestions?
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